The PlayStation 5’s backward compatibility implementation prevents video games from working at 120 fps, the Rocket League developer stated. Whereas the console helps excessive refresh fee video games, particularly PlayStation four video games, it would not appear to be getting as many updates for video games as Xbox Collection X. Name of Responsibility: Warzone was up to date to 120 fps on the Xbox Collection X, however the PS5 did not obtain such an replace. Rocket League was in the identical boat and now its developer has informed Psyonix why that’s.
Psyonix According to reports Eurogamer stated that implementing a excessive refresh fee in backward-compatible video games on the PlayStation 5 will not be as straightforward as it’s on the Xbox Collection X. The corporate stated that just one patch is required on the Xbox Collection X. Nonetheless, a full native port is required on the PS5 to assist video games at 120 fps as Sony applied backward compatibility on its console.
Psyonix introduced that his focus this yr was on transitioning free of charge and updating key options just like the match system. “Due to this, we needed to make troublesome choices about what else we may obtain. Enabling 120Hz on Xbox Collection X / S is a minor patch, however enabling on PS5 requires a full native port as backward compatibility is applied on the console and sadly wasn’t potential as a result of our focus elsewhere, ”shared the corporate with in response to Eurogamer.
Richard Leadbetter, head of the Digital Foundry, added, “At the moment Sony is limiting 120 Hz assist to video games particularly designed for PS5. Which means that” enhanced “PS4 video games like Rocket League and Warzone is not going to benefit from this function can.” Leadbetter additionally thinks Sony can repair this, however it will take numerous work. If the corporate so selected, it may redirect its efforts to the PS4 as a substitute of the PS5.
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