The PlayStation 5’s backward compatibility implementation prevents video games from operating at 120 fps, the Rocket League developer mentioned. Whereas the console helps excessive refresh price video games, particularly PlayStation four video games, it would not appear to be getting as many updates for video games as Xbox Sequence X. Name of Obligation: Warzone was up to date to 120 fps on the Xbox Sequence X, however the PS5 did not obtain such an replace. Rocket League was in the identical boat and now its developer has advised Psyonix why that’s.
Psyonix reportedly advised Eurogamer that implementing a excessive refresh price in backward-compatible video games on the PlayStation 5 will not be as simple as it’s on the Xbox Sequence X. The corporate mentioned that just one patch is required on the Xbox Sequence X. Nevertheless, a full native port is required on the PS5 to assist video games at 120 fps as Sony applied backward compatibility on its console.
Psyonix introduced that his focus this yr was on transitioning totally free and updating key options just like the event system. “Due to this, we needed to make troublesome choices about what else we may obtain. Enabling 120Hz on Xbox Sequence X / S is a minor patch, however enabling on PS5 requires a full native port as backward compatibility is applied on the console and sadly wasn’t attainable as a consequence of our focus elsewhere, ”shared the corporate with in accordance with Eurogamer.
Richard Leadbetter, head of the Digital Foundry, added, “Presently Sony is limiting 120 Hz assist to video games particularly designed for PS5. Which means” enhanced “PS4 video games like Rocket League and Warzone is not going to benefit from this characteristic can.” Leadbetter additionally thinks Sony can repair this, however it could take lots of work. If the corporate so selected, it may redirect its efforts to the PS4 as an alternative of the PS5.
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